diff options
author | Erik Faye-Lund <[email protected]> | 2018-11-15 16:46:36 +0100 |
---|---|---|
committer | Erik Faye-Lund <[email protected]> | 2018-12-03 18:16:44 +0100 |
commit | 70bfd312875810e23962a70c9ba98c8295d6a3fd (patch) | |
tree | b5fd3a3bb0f6d8e18eebe6e0788d61220b238bff /src/mesa/main/context.h | |
parent | 5109742e7be2ba8c53fafd14e895cc9f0a8dd10c (diff) |
mesa/main: clean up integer texture check
This makes the logic a little bit easier to follow, and reduce a bit of
repetition.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/context.h')
-rw-r--r-- | src/mesa/main/context.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index d8a548f1b1b..d4fe774577e 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -337,6 +337,12 @@ _mesa_is_no_error_enabled(const struct gl_context *ctx) } +static inline bool +_mesa_has_integer_textures(const struct gl_context *ctx) +{ + return _mesa_has_EXT_texture_integer(ctx) || _mesa_is_gles3(ctx); +} + /** * Checks if the context supports geometry shaders. */ |