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authorBrian Paul <[email protected]>2004-11-27 22:47:59 +0000
committerBrian Paul <[email protected]>2004-11-27 22:47:59 +0000
commit65a66f5bc37383c00423c21baf8ba9d6771e0259 (patch)
tree0d98e004b457adde579dd27b9fe32182d54268b6 /src/mesa/main/context.c
parent118a8bad73bda88fc54f802b2beeb687c8ddb45a (diff)
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c56
1 files changed, 26 insertions, 30 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 6248016d21c..2423b68ddc7 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1606,6 +1606,10 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
#endif
+ /* free dispatch tables */
+ _mesa_free(ctx->Exec);
+ _mesa_free(ctx->Save);
+
/* Shared context state (display lists, textures, etc) */
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
ctx->Shared->RefCount--;
@@ -1618,9 +1622,6 @@ _mesa_free_context_data( GLcontext *ctx )
if (ctx->Extensions.String)
FREE((void *) ctx->Extensions.String);
-
- FREE(ctx->Exec);
- FREE(ctx->Save);
}
@@ -1877,41 +1878,36 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
newCtx->NewState |= _NEW_BUFFERS;
#if _HAVE_FULL_GL
- if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
+ if (!drawBuffer->Initialized) {
/* get initial window size */
GLuint bufWidth, bufHeight;
-
- /* ask device driver for size of output buffer */
- (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
-
- if (drawBuffer->Width != bufWidth ||
- drawBuffer->Height != bufHeight) {
-
- drawBuffer->Width = bufWidth;
- drawBuffer->Height = bufHeight;
-
- newCtx->Driver.ResizeBuffers( drawBuffer );
- }
+ /* ask device driver for size of the buffer */
+ (*newCtx->Driver.GetBufferSize)(drawBuffer, &bufWidth, &bufHeight);
+ /* set initial buffer size */
+ drawBuffer->Width = bufWidth;
+ drawBuffer->Height = bufHeight;
+ newCtx->Driver.ResizeBuffers( drawBuffer );
+ drawBuffer->Initialized = GL_TRUE;
}
- if (readBuffer != drawBuffer &&
- readBuffer->Width == 0 && readBuffer->Height == 0) {
+ if (readBuffer != drawBuffer && !readBuffer->Initialized) {
/* get initial window size */
GLuint bufWidth, bufHeight;
-
- /* ask device driver for size of output buffer */
- (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
-
- if (readBuffer->Width != bufWidth ||
- readBuffer->Height != bufHeight) {
-
- readBuffer->Width = bufWidth;
- readBuffer->Height = bufHeight;
-
- newCtx->Driver.ResizeBuffers( readBuffer );
- }
+ /* ask device driver for size of the buffer */
+ (*newCtx->Driver.GetBufferSize)(readBuffer, &bufWidth, &bufHeight);
+ /* set initial buffer size */
+ readBuffer->Width = bufWidth;
+ readBuffer->Height = bufHeight;
+ newCtx->Driver.ResizeBuffers( readBuffer );
+ readBuffer->Initialized = GL_TRUE;
}
#endif
+ if (newCtx->FirstTimeCurrent) {
+ /* set initial viewport and scissor size now */
+ _mesa_set_viewport(newCtx, 0, 0, drawBuffer->Width, drawBuffer->Height);
+ newCtx->Scissor.Width = drawBuffer->Width;
+ newCtx->Scissor.Height = drawBuffer->Height;
+ }
}
/* Alert the driver - usually passed on to the sw t&l module,