diff options
author | Brian Paul <[email protected]> | 2004-11-27 22:47:59 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-11-27 22:47:59 +0000 |
commit | 65a66f5bc37383c00423c21baf8ba9d6771e0259 (patch) | |
tree | 0d98e004b457adde579dd27b9fe32182d54268b6 /src/mesa/main/context.c | |
parent | 118a8bad73bda88fc54f802b2beeb687c8ddb45a (diff) |
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 56 |
1 files changed, 26 insertions, 30 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 6248016d21c..2423b68ddc7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1606,6 +1606,10 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); #endif + /* free dispatch tables */ + _mesa_free(ctx->Exec); + _mesa_free(ctx->Save); + /* Shared context state (display lists, textures, etc) */ _glthread_LOCK_MUTEX(ctx->Shared->Mutex); ctx->Shared->RefCount--; @@ -1618,9 +1622,6 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) FREE((void *) ctx->Extensions.String); - - FREE(ctx->Exec); - FREE(ctx->Save); } @@ -1877,41 +1878,36 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, newCtx->NewState |= _NEW_BUFFERS; #if _HAVE_FULL_GL - if (drawBuffer->Width == 0 && drawBuffer->Height == 0) { + if (!drawBuffer->Initialized) { /* get initial window size */ GLuint bufWidth, bufHeight; - - /* ask device driver for size of output buffer */ - (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight ); - - if (drawBuffer->Width != bufWidth || - drawBuffer->Height != bufHeight) { - - drawBuffer->Width = bufWidth; - drawBuffer->Height = bufHeight; - - newCtx->Driver.ResizeBuffers( drawBuffer ); - } + /* ask device driver for size of the buffer */ + (*newCtx->Driver.GetBufferSize)(drawBuffer, &bufWidth, &bufHeight); + /* set initial buffer size */ + drawBuffer->Width = bufWidth; + drawBuffer->Height = bufHeight; + newCtx->Driver.ResizeBuffers( drawBuffer ); + drawBuffer->Initialized = GL_TRUE; } - if (readBuffer != drawBuffer && - readBuffer->Width == 0 && readBuffer->Height == 0) { + if (readBuffer != drawBuffer && !readBuffer->Initialized) { /* get initial window size */ GLuint bufWidth, bufHeight; - - /* ask device driver for size of output buffer */ - (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight ); - - if (readBuffer->Width != bufWidth || - readBuffer->Height != bufHeight) { - - readBuffer->Width = bufWidth; - readBuffer->Height = bufHeight; - - newCtx->Driver.ResizeBuffers( readBuffer ); - } + /* ask device driver for size of the buffer */ + (*newCtx->Driver.GetBufferSize)(readBuffer, &bufWidth, &bufHeight); + /* set initial buffer size */ + readBuffer->Width = bufWidth; + readBuffer->Height = bufHeight; + newCtx->Driver.ResizeBuffers( readBuffer ); + readBuffer->Initialized = GL_TRUE; } #endif + if (newCtx->FirstTimeCurrent) { + /* set initial viewport and scissor size now */ + _mesa_set_viewport(newCtx, 0, 0, drawBuffer->Width, drawBuffer->Height); + newCtx->Scissor.Width = drawBuffer->Width; + newCtx->Scissor.Height = drawBuffer->Height; + } } /* Alert the driver - usually passed on to the sw t&l module, |