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author | Thomas Hellstrom <[email protected]> | 2016-09-23 13:23:05 +0200 |
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committer | Thomas Hellstrom <[email protected]> | 2017-02-22 10:22:17 +0100 |
commit | ccc8720cf7d3cb538bde1cd158755bde2e36eefd (patch) | |
tree | 2ddf25d979bd1a63b57225b2bda0006cf592c332 /src/mesa/main/context.c | |
parent | f1e5dfbe3c8951a6c8acf41bf5e6c2d090098b2c (diff) |
gallium/vl: Simplify the matrix filter fragment shader
It looks like it was partly copied from the median filter fragment shader
and unnecessesarily saved a lot of temporary values.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Christian König <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
0 files changed, 0 insertions, 0 deletions