diff options
author | Brian <[email protected]> | 2007-08-16 18:52:48 +0100 |
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committer | Brian <[email protected]> | 2007-08-16 18:52:48 +0100 |
commit | 32d86eb28aedd01a03ceab746214a8db2a4cbbab (patch) | |
tree | 2a6beb7c18ca16070f1e7ed01a89b590c623a92a /src/mesa/main/context.c | |
parent | c033ccc36d08c669dcdfbfc1cf89e472e8211c5f (diff) |
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound
with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO.
If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state.
Old code still in place but disabled with #if 0 / #endif.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f3141fe63e8..9ee7b4bec72 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1530,6 +1530,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, */ if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer); +#if 000 /* fix up the fb fields - these will end up wrong otherwise if the DRIdrawable changes, and everything relies on them. This is a bit messy (same as needed in _mesa_BindFramebufferEXT) */ @@ -1539,12 +1540,18 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, buffers[i] = newCtx->Color.DrawBuffer[i]; } _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL); +#endif } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); +#if 00 _mesa_readbuffer_update_fields(newCtx, newCtx->Pixel.ReadBuffer); +#endif } + /* XXX only set this flag if we're really changing the draw/read + * framebuffer bindings. + */ newCtx->NewState |= _NEW_BUFFERS; #if 1 |