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authorBrian Paul <[email protected]>2009-06-24 08:54:37 -0600
committerBrian Paul <[email protected]>2009-06-24 08:54:37 -0600
commita04af335a42ce3b28e59ff9b85b2bd433a9d7b12 (patch)
tree768262f4e8e4a9f49c64b76882c48f1ede445dd5 /src/mesa/main/context.c
parentd60b2c68552a2729dfdb33c2bac4822453cf8ae2 (diff)
parentc25534f30d326c15dff845775d9bd55ba6064049 (diff)
Merge branch 'mesa_7_5_branch'
Conflicts: src/mesa/drivers/dri/i915/i915_tex_layout.c src/mesa/drivers/dri/i965/brw_wm_glsl.c src/mesa/drivers/dri/intel/intel_buffer_objects.c src/mesa/drivers/dri/intel/intel_pixel_bitmap.c src/mesa/drivers/dri/intel/intel_pixel_draw.c src/mesa/main/enums.c src/mesa/main/texstate.c src/mesa/vbo/vbo_exec_array.c
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c41
1 files changed, 29 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index eafe292a1f2..a0681c84149 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1259,6 +1259,24 @@ initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb)
/**
+ * Check if the viewport/scissor size has not yet been initialized.
+ * Initialize the size if the given width and height are non-zero.
+ */
+void
+_mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height)
+{
+ if (!ctx->ViewportInitialized && width > 0 && height > 0) {
+ /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
+ * potential infinite recursion.
+ */
+ ctx->ViewportInitialized = GL_TRUE;
+ _mesa_set_viewport(ctx, 0, 0, width, height);
+ _mesa_set_scissor(ctx, 0, 0, width, height);
+ }
+}
+
+
+/**
* Bind the given context to the given drawBuffer and readBuffer and
* make it the current context for the calling thread.
* We'll render into the drawBuffer and read pixels from the
@@ -1375,25 +1393,24 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
ASSERT(drawBuffer->Height > 0);
#endif
- if (newCtx->FirstTimeCurrent) {
- /* set initial viewport and scissor size now */
- _mesa_set_viewport(newCtx, 0, 0,
- drawBuffer->Width, drawBuffer->Height);
- _mesa_set_scissor(newCtx, 0, 0,
- drawBuffer->Width, drawBuffer->Height );
- check_context_limits(newCtx);
+ if (drawBuffer) {
+ _mesa_check_init_viewport(newCtx,
+ drawBuffer->Width, drawBuffer->Height);
}
}
- /* We can use this to help debug user's problems. Tell them to set
- * the MESA_INFO env variable before running their app. Then the
- * first time each context is made current we'll print some useful
- * information.
- */
if (newCtx->FirstTimeCurrent) {
+ check_context_limits(newCtx);
+
+ /* We can use this to help debug user's problems. Tell them to set
+ * the MESA_INFO env variable before running their app. Then the
+ * first time each context is made current we'll print some useful
+ * information.
+ */
if (_mesa_getenv("MESA_INFO")) {
_mesa_print_info();
}
+
newCtx->FirstTimeCurrent = GL_FALSE;
}
}