diff options
author | Ian Romanick <[email protected]> | 2009-11-17 16:10:24 -0800 |
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committer | Ian Romanick <[email protected]> | 2009-11-17 16:25:38 -0800 |
commit | 5606dfb572bf4b89b4882265924705bacc8c182b (patch) | |
tree | f168c4f81f99fbe5741e6b10b958e0939f444397 /src/mesa/main/context.c | |
parent | b43887cf7e64cc44cf1409f910d1324549b265d2 (diff) |
Merge branch 'outputswritten64'
Add a GLbitfield64 type and several macros to operate on 64-bit
fields. The OutputsWritten field of gl_program is changed to use that
type. This results in a fair amount of fallout in drivers that use
programs.
No changes are strictly necessary at this point as all bits used are
below the 32-bit boundary. Fairly soon several bits will be added for
clip distances written by a vertex shader. This will cause several
bits used for varyings to be pushed above the 32-bit boundary. This
will affect any drivers that support GLSL.
At this point, only the i965 driver has been modified to support this
eventuality.
I did this as a "squash" merge. There were several places through the
outputswritten64 branch where things were broken. I foresee this
causing difficulties later for bisecting. The history is still
available in the branch.
Conflicts:
src/mesa/drivers/dri/i965/brw_wm.h
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 101d3c6b675..b5bf46718f7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -601,9 +601,11 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* check that we don't exceed various 32-bit bitfields */ - ASSERT(VERT_RESULT_MAX <= 32); - ASSERT(FRAG_ATTRIB_MAX <= 32); + /* check that we don't exceed the size of various bitfields */ + ASSERT(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + ASSERT(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } |