diff options
author | Brian Paul <[email protected]> | 1999-11-15 22:21:47 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 1999-11-15 22:21:47 +0000 |
commit | ece75acd6b35db24c102f2b40ffc30234210f1fa (patch) | |
tree | d60c4d236c9059fac3dd3d8833d0b2132b17858a /src/mesa/main/context.c | |
parent | 9779220286e54e695d696b7f6f6c3341199d08e4 (diff) |
fixed several texture state bugs found with objbug.c program
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index cf8bb8bd479..7e913480a47 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.19 1999/11/11 01:22:25 brianp Exp $ */ +/* $Id: context.c,v 1.20 1999/11/15 22:21:47 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -2078,14 +2078,6 @@ void gl_update_state( GLcontext *ctx ) ctx->Texture.Unit[1].LastEnvMode = ctx->Texture.Unit[1].EnvMode; } - if ((ctx->NewState & ~(NEW_CLIENT_STATE|NEW_TEXTURE_ENABLE)) == 0) { - - if (MESA_VERBOSE&VERBOSE_STATE) - fprintf(stderr, "update_state: goto finished\n"); - - goto finished; - } - if (ctx->NewState & NEW_TEXTURE_MATRIX) { ctx->Enabled &= ~(ENABLE_TEXMAT0|ENABLE_TEXMAT1); @@ -2102,7 +2094,7 @@ void gl_update_state( GLcontext *ctx ) } } - if (ctx->NewState & NEW_TEXTURING) { + if (ctx->NewState & (NEW_TEXTURING | NEW_TEXTURE_ENABLE)) { ctx->Texture.NeedNormals = GL_FALSE; gl_update_dirty_texobjs(ctx); ctx->Enabled &= ~(ENABLE_TEXGEN0|ENABLE_TEXGEN1); @@ -2264,7 +2256,7 @@ void gl_update_state( GLcontext *ctx ) } } - if (ctx->NewState & ~(NEW_CLIENT_STATE|NEW_TEXTURE_ENABLE| + if (ctx->NewState & ~(NEW_CLIENT_STATE| NEW_DRIVER_STATE|NEW_USER_CLIP| NEW_POLYGON)) gl_update_clipmask(ctx); @@ -2272,6 +2264,7 @@ void gl_update_state( GLcontext *ctx ) if (ctx->NewState & (NEW_LIGHTING| NEW_RASTER_OPS| NEW_TEXTURING| + NEW_TEXTURE_ENABLE| NEW_TEXTURE_ENV| NEW_POLYGON| NEW_DRVSTATE0| @@ -2423,7 +2416,6 @@ void gl_update_state( GLcontext *ctx ) gl_update_normal_transform( ctx ); } - finished: gl_update_pipelines(ctx); ctx->NewState = 0; } |