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authorMarek Olšák <[email protected]>2018-08-06 08:09:12 -0400
committerMarek Olšák <[email protected]>2018-08-23 16:56:17 -0400
commita8b71f2db86d63fb1dbc2da88b7e1e326b1b90b2 (patch)
treee8d680ca68fa0726d42a59ea9401c0d971f15a43 /src/mesa/main/context.c
parent45f87a48f94148b484961f18a4f1ccf86f066b1c (diff)
mesa: add ctx->Const.MaxGeometryShaderInvocations
radeonsi wants to report a different value Reviewed-by: Ian Romanick <[email protected]> Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7eea60f12a0..d82015dc936 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -633,6 +633,7 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
consts->MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
+ consts->MaxGeometryShaderInvocations = MAX_GEOMETRY_SHADER_INVOCATIONS;
#ifdef DEBUG
consts->GenerateTemporaryNames = true;