diff options
author | Brian <[email protected]> | 2006-12-20 09:27:42 -0700 |
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committer | Brian <[email protected]> | 2006-12-20 09:27:42 -0700 |
commit | 9e4bae9ccac5a76a2361c5c3cbe377a3c6b6a95b (patch) | |
tree | 49457c5d38d27a54d59d3e0429f8dcd46eab6882 /src/mesa/main/context.c | |
parent | 65a18442e5d846940714bb662f5b1bb47ab60c29 (diff) |
Fix shader object reference counting and hash table deallocation.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2196591ba26..0e2a7804769 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -131,7 +131,7 @@ #include "math/m_xform.h" #include "math/mathmod.h" #endif -#include "shaders.h" +#include "shader_api.h" #ifdef USE_SPARC_ASM #include "sparc/sparc.h" @@ -877,13 +877,22 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData) } /** - * Callback for deleting an shader object. Called by _mesa_HashDeleteAll(). + * Callback for deleting shader and shader programs objects. + * Called by _mesa_HashDeleteAll(). */ static void -delete_shaderobj_cb(GLuint id, void *data, void *userData) +delete_shader_cb(GLuint id, void *data, void *userData) { - /* XXX probably need to fix this */ - _mesa_free(data); + GLcontext *ctx = (GLcontext *) userData; + struct gl_shader *sh = (struct gl_shader *) data; + if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { + _mesa_free_shader(ctx, sh); + } + else { + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + ASSERT(shProg->Type == GL_SHADER_PROGRAM); + _mesa_free_shader_program(ctx, shProg); + } } @@ -948,11 +957,8 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ) _mesa_DeleteHashTable(ss->ArrayObjects); #if FEATURE_ARB_shader_objects - /* XXX SLANG TO-DO */ - /* - struct _mesa_HashTable *ShaderObjects; - struct _mesa_HashTable *ProgramObjects; - */ + _mesa_HashDeleteAll(ss->ShaderObjects, delete_shader_cb, ctx); + _mesa_DeleteHashTable(ss->ShaderObjects); #endif #if FEATURE_EXT_framebuffer_object |