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authorBrian Paul <[email protected]>2009-01-02 16:32:26 -0700
committerBrian Paul <[email protected]>2009-01-02 16:32:26 -0700
commit0815ebccfc0a12d8f3e831928f1c4210b7f75ad8 (patch)
tree1e7db7e1d44e741215e5b4b11d33df91fe5b39a0 /src/mesa/main/context.c
parenteb9bbc5265562cb6f93688fc027ea76f91601e37 (diff)
parent1fad6ccb756ae33ca3115f59c99ca8abbeb0321e (diff)
Merge commit 'origin/master' into gallium-0.2
Conflicts: src/mesa/main/ffvertex_prog.c src/mesa/main/texenvprogram.c
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 61c0861cbd4..ea52b26f0f7 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,14 +1,9 @@
-/**
- * \file context.c
- * Mesa context/visual/framebuffer management functions.
- * \author Brian Paul
- */
-
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.3
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -28,6 +23,11 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * \file context.c
+ * Mesa context/visual/framebuffer management functions.
+ * \author Brian Paul
+ */
/**
* \mainpage Mesa Main Module
@@ -870,9 +870,6 @@ _mesa_init_constants(GLcontext *ctx)
assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
- assert(MAX_TEXTURE_UNITS >= MAX_TEXTURE_COORD_UNITS);
- assert(MAX_TEXTURE_UNITS >= MAX_TEXTURE_IMAGE_UNITS);
-
/* Constants, may be overriden (usually only reduced) by device drivers */
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
@@ -963,6 +960,9 @@ check_context_limits(GLcontext *ctx)
assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
+ /* number of coord units cannot be greater than number of image units */
+ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
+
assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);