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authorErik Faye-Lund <[email protected]>2015-06-28 14:51:04 +0200
committerMatt Turner <[email protected]>2015-06-29 09:06:40 -0700
commit73d2b5af526676fd3f34243cdc155b3e1341b988 (patch)
tree34e05c5fc867ddd22b267014b76dfeeba7232631 /src/mesa/main/context.c
parentd15b32ebded278243eb648bb9ecd4c5f5d6d0569 (diff)
mesa/main: Get rid of outdated GDB-hack
All of these enums are now in use around in the code, so there's no need to explicitly use them here any more. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c27
1 files changed, 0 insertions, 27 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 79fa01849e0..265f98aea46 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -338,31 +338,6 @@ _mesa_destroy_visual( struct gl_config *vis )
/**
- * This is lame. gdb only seems to recognize enum types that are
- * actually used somewhere. We want to be able to print/use enum
- * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
- * the gl_texture_index type anywhere. Thus, this lame function.
- */
-static void
-dummy_enum_func(void)
-{
- gl_buffer_index bi = BUFFER_FRONT_LEFT;
- gl_face_index fi = FACE_POS_X;
- gl_frag_result fr = FRAG_RESULT_DEPTH;
- gl_texture_index ti = TEXTURE_2D_ARRAY_INDEX;
- gl_vert_attrib va = VERT_ATTRIB_POS;
- gl_varying_slot vs = VARYING_SLOT_POS;
-
- (void) bi;
- (void) fi;
- (void) fr;
- (void) ti;
- (void) va;
- (void) vs;
-}
-
-
-/**
* One-time initialization mutex lock.
*
* \sa Used by one_time_init().
@@ -434,8 +409,6 @@ one_time_init( struct gl_context *ctx )
* #ifdef tests here.
*/
atexit(_mesa_destroy_shader_compiler);
-
- dummy_enum_func();
}