diff options
author | Imre Deak <[email protected]> | 2012-09-10 08:45:56 +0300 |
---|---|---|
committer | Oliver McFadden <[email protected]> | 2012-10-10 12:43:05 +0300 |
commit | 2ad4a4754744e71aca472f77e64168dd1a962422 (patch) | |
tree | f49d9c3ed47bcc8c87cb68d52fe25861ac3d2a4b /src/mesa/main/context.c | |
parent | 7182a1fc5ea49dffb7678f6248d5c13a003aca62 (diff) |
mesa: glGet: fix parameter lookup for apps using multiple APIs
The glGet hash was initialized only once for a single GL API, even if
the application later created a context for a different API. This
resulted in glGet failing for otherwise valid parameters in a context
if that parameter was invalid in another context created earlier.
Fix this by using a separate hash table for each API.
Signed-off-by: Imre Deak <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Oliver McFadden <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index d3fced9460b..29f28bd1887 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -404,9 +404,6 @@ one_time_init( struct gl_context *ctx ) _mesa_get_cpu_features(); - /* context dependence is never a one-time thing... */ - _mesa_init_get_hash(ctx); - for (i = 0; i < 256; i++) { _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } @@ -425,6 +422,8 @@ one_time_init( struct gl_context *ctx ) /* per-API one-time init */ if (!(api_init_mask & (1 << ctx->API))) { + _mesa_init_get_hash(ctx); + /* * This is fine as ES does not use the remap table, but it may not be * future-proof. We cannot always initialize the remap table because |