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authorTimothy Arceri <[email protected]>2016-10-20 14:24:03 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite81aaeba37f5419323d8f88bc10943c77e25ed14 (patch)
tree3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/main/context.c
parentdfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff)
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info. To avoid regressions between changes this change is a squashed version of the following patches. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 44b315eec65..65c1b6d0b38 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -743,7 +743,7 @@ check_context_limits(struct gl_context *ctx)
assert(VARYING_SLOT_MAX <=
(8 * sizeof(ctx->VertexProgram._Current->OutputsWritten)));
assert(VARYING_SLOT_MAX <=
- (8 * sizeof(ctx->FragmentProgram._Current->InputsRead)));
+ (8 * sizeof(ctx->FragmentProgram._Current->info.inputs_read)));
/* shader-related checks */
assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);