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authorBrian Paul <[email protected]>2000-07-14 04:13:40 +0000
committerBrian Paul <[email protected]>2000-07-14 04:13:40 +0000
commit7eb0603574ebf36059a0813397398400221cc1e3 (patch)
tree39bc2771430fb6c71e4614554ca3f85dcce668ef /src/mesa/main/context.c
parent4bb651306c322f7be075a863684c205d8319a362 (diff)
test for MESA_DEBUG = silent in gl_error(), misc clean-up
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c47
1 files changed, 25 insertions, 22 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ef7704c7426..dbd1823f4eb 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.77 2000/06/30 22:11:04 brianp Exp $ */
+/* $Id: context.c,v 1.78 2000/07/14 04:13:40 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1925,60 +1925,63 @@ void gl_compile_error( GLcontext *ctx, GLenum error, const char *s )
* of the current error value. If Mesa is compiled with -DDEBUG or if the
* environment variable "MESA_DEBUG" is defined then a real error message
* is printed to stderr.
- * Input: error - the error value
- * s - a diagnostic string
+ * Input: ctx - the GL context
+ * error - the error value
+ * where - usually the name of function where error was detected
*/
-void gl_error( GLcontext *ctx, GLenum error, const char *s )
+void
+gl_error( GLcontext *ctx, GLenum error, const char *where )
{
+ const char *debugEnv = getenv("MESA_DEBUG");
GLboolean debug;
#ifdef DEBUG
- debug = GL_TRUE;
+ if (debugEnv && strstr(debugEnv, "silent"))
+ debug = GL_FALSE;
+ else
+ debug = GL_TRUE;
#else
- if (getenv("MESA_DEBUG")) {
+ if (debugEnv)
debug = GL_TRUE;
- }
- else {
+ else
debug = GL_FALSE;
- }
#endif
if (debug) {
- char errstr[1000];
-
+ const char *errstr;
switch (error) {
case GL_NO_ERROR:
- strcpy( errstr, "GL_NO_ERROR" );
+ errstr = "GL_NO_ERROR";
break;
case GL_INVALID_VALUE:
- strcpy( errstr, "GL_INVALID_VALUE" );
+ errstr = "GL_INVALID_VALUE";
break;
case GL_INVALID_ENUM:
- strcpy( errstr, "GL_INVALID_ENUM" );
+ errstr = "GL_INVALID_ENUM";
break;
case GL_INVALID_OPERATION:
- strcpy( errstr, "GL_INVALID_OPERATION" );
+ errstr = "GL_INVALID_OPERATION";
break;
case GL_STACK_OVERFLOW:
- strcpy( errstr, "GL_STACK_OVERFLOW" );
+ errstr = "GL_STACK_OVERFLOW";
break;
case GL_STACK_UNDERFLOW:
- strcpy( errstr, "GL_STACK_UNDERFLOW" );
+ errstr = "GL_STACK_UNDERFLOW";
break;
case GL_OUT_OF_MEMORY:
- strcpy( errstr, "GL_OUT_OF_MEMORY" );
+ errstr = "GL_OUT_OF_MEMORY";
break;
case GL_TABLE_TOO_LARGE:
- strcpy( errstr, "GL_TABLE_TOO_LARGE" );
+ errstr = "GL_TABLE_TOO_LARGE";
break;
default:
- strcpy( errstr, "unknown" );
+ errstr = "unknown";
break;
}
- fprintf( stderr, "Mesa user error: %s in %s\n", errstr, s );
+ fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
}
- if (ctx->ErrorValue==GL_NO_ERROR) {
+ if (ctx->ErrorValue == GL_NO_ERROR) {
ctx->ErrorValue = error;
}