diff options
author | Marek Olšák <[email protected]> | 2013-05-02 02:30:44 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-05-11 23:45:01 +0200 |
commit | 5e78433eec94fcaa87bdcb2526ec0910a69ed347 (patch) | |
tree | ebc6225aacfd5303bcab3422c2b57c8de53fe975 /src/mesa/main/context.c | |
parent | d27d29f1a67babd93091d34aae4c2784a8d62f31 (diff) |
mesa: move max texture image unit constants to gl_program_constants
Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits
Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits
etc.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2cc8f36c53b..e94509ad773 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -552,9 +552,9 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE; ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS; ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS; - ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; + ctx->Const.FragmentProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, - ctx->Const.MaxTextureImageUnits); + ctx->Const.FragmentProgram.MaxTextureImageUnits); ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY; ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS; ctx->Const.MaxTextureBufferSize = 65536; @@ -601,10 +601,10 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; ctx->Const.MaxRenderbufferSize = MAX_RENDERBUFFER_SIZE; - ctx->Const.MaxVertexTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; + ctx->Const.VertexProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = 16; /* old limit not to break tnl and swrast */ - ctx->Const.MaxGeometryTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; + ctx->Const.GeometryProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS; ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS; ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES; @@ -681,20 +681,20 @@ check_context_limits(struct gl_context *ctx) assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); /* Texture unit checks */ - assert(ctx->Const.MaxTextureImageUnits > 0); - assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.FragmentProgram.MaxTextureImageUnits > 0); + assert(ctx->Const.FragmentProgram.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); assert(ctx->Const.MaxTextureCoordUnits > 0); assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); assert(ctx->Const.MaxTextureUnits > 0); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); - assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, + assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.FragmentProgram.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); assert(ctx->Const.MaxCombinedTextureImageUnits > 0); assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); /* number of coord units cannot be greater than number of image units */ - assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); + assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.FragmentProgram.MaxTextureImageUnits); /* Texture size checks */ |