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authorChad Versace <[email protected]>2011-09-27 13:53:11 -0700
committerChad Versace <[email protected]>2011-09-28 11:29:52 -0700
commita1eff5570f5e3f893fe4d453aef5ce143712ab09 (patch)
tree603b8e0db9e686558f5fcab3a6365fa84a89e0f1 /src/mesa/main/context.c
parent124fc96ddf2695b4eca1a9b373f33cb993de9f6a (diff)
mesa: Allow overriding GLSL version with environment variable
Override the context's GLSL version if the environment variable MESA_GLSL_VERSION_OVERRIDE is set. Valid values for MESA_GLSL_VERSION_OVERRIDE are integers, such as "130". MESA_GLSL_VERSION_OVERRIDE has the same behavior as INTEL_GLSL_VERSION, except that it applies to all drivers, not just Intel's. Since the former supercedes the latter, this patch disables the latter. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index b20063c33b2..2532c47de15 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -627,6 +627,7 @@ _mesa_init_constants(struct gl_context *ctx)
/* Shading language version */
if (ctx->API == API_OPENGL) {
ctx->Const.GLSLVersion = 120;
+ _mesa_override_glsl_version(ctx);
}
else if (ctx->API == API_OPENGLES2) {
ctx->Const.GLSLVersion = 100;