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authorBrian Paul <brian.paul@tungstengraphics.com>2004-08-25 15:59:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-08-25 15:59:48 +0000
commita6c423d95663cfd8601cf84e10e8e1b12fa6ef15 (patch)
treee4d68d47d99c2f747619829a488dd0b6ba5cf361 /src/mesa/main/context.c
parent866286936ac34070826382f1d1cd28b613dd4bd1 (diff)
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index fd3174c0fa2..0330aa47beb 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -192,6 +192,7 @@ GLboolean
_mesa_loseCurrent(__GLcontext *gc)
{
/* XXX unbind context from thread */
+ (void) gc;
return GL_TRUE;
}
@@ -212,6 +213,7 @@ GLboolean
_mesa_makeCurrent(__GLcontext *gc)
{
/* XXX bind context to thread */
+ (void) gc;
return GL_TRUE;
}
@@ -267,6 +269,7 @@ _mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
GLboolean
_mesa_forceCurrent(__GLcontext *gc)
{
+ (void) gc;
return GL_TRUE;
}
@@ -302,6 +305,7 @@ void
_mesa_notifyDestroy(__GLcontext *gc)
{
/* Unbind from it. */
+ (void) gc;
}
/**
@@ -322,6 +326,7 @@ _mesa_notifySwapBuffers(__GLcontext *gc)
struct __GLdispatchStateRec *
_mesa_dispatchExec(__GLcontext *gc)
{
+ (void) gc;
return NULL;
}
@@ -329,12 +334,14 @@ _mesa_dispatchExec(__GLcontext *gc)
void
_mesa_beginDispatchOverride(__GLcontext *gc)
{
+ (void) gc;
}
/** No-op */
void
_mesa_endDispatchOverride(__GLcontext *gc)
{
+ (void) gc;
}
/**
@@ -372,6 +379,8 @@ _mesa_init_default_exports(__GLexports *exports)
exports->dispatchExec = _mesa_dispatchExec;
exports->beginDispatchOverride = _mesa_beginDispatchOverride;
exports->endDispatchOverride = _mesa_endDispatchOverride;
+#else
+ (void) exports;
#endif
}
@@ -759,6 +768,7 @@ static void
one_time_init( GLcontext *ctx )
{
static GLboolean alreadyCalled = GL_FALSE;
+ (void) ctx;
_glthread_LOCK_MUTEX(OneTimeLock);
if (!alreadyCalled) {
GLuint i;