diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 15:27:35 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 5346630593bec80efa732c40b63e0e95a00af074 (patch) | |
tree | c321e7220a3a7b08b2b70f86f84bcccbb5cbaba2 /src/mesa/main/context.c | |
parent | b4b450a5cbd22690b221d0252e6d11f4c0e02ab8 (diff) |
r200/glsl/st/mesa: use common outputs written field
And set outputs written directly in shader_info.
st/mesa changes where:
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 65c1b6d0b38..5aaf150e019 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -741,7 +741,7 @@ check_context_limits(struct gl_context *ctx) /* check that we don't exceed the size of various bitfields */ assert(VARYING_SLOT_MAX <= - (8 * sizeof(ctx->VertexProgram._Current->OutputsWritten))); + (8 * sizeof(ctx->VertexProgram._Current->info.outputs_written))); assert(VARYING_SLOT_MAX <= (8 * sizeof(ctx->FragmentProgram._Current->info.inputs_read))); |