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authorMarek Olšák <[email protected]>2014-09-12 16:30:50 +0200
committerMarek Olšák <[email protected]>2014-09-24 14:48:01 +0200
commit10ffd98c34c2d730a50de21bc7b5c6fa483fbf9d (patch)
treed2b8ebc804a579a3a9534b788b18631a2b6ef281 /src/mesa/main/context.c
parenta3e9582f09249ad27716ba82c7dfcee685b65d51 (diff)
mesa: don't set ES versions to GLSLVersion in _mesa_init_constants
No place in Mesa expects an ES version there. Drivers don't even set it like this. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 682b9c79718..53fb9c6e5f9 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -642,16 +642,8 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
consts->MaxGeometryTotalOutputComponents = MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS;
/* Shading language version */
- if (api == API_OPENGL_COMPAT || api == API_OPENGL_CORE) {
- consts->GLSLVersion = 120;
- _mesa_override_glsl_version(consts);
- }
- else if (api == API_OPENGLES2) {
- consts->GLSLVersion = 100;
- }
- else if (api == API_OPENGLES) {
- consts->GLSLVersion = 0; /* GLSL not supported */
- }
+ consts->GLSLVersion = 120;
+ _mesa_override_glsl_version(consts);
/* GL_ARB_framebuffer_object */
consts->MaxSamples = 0;