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authorBrian Paul <[email protected]>2002-01-05 21:53:20 +0000
committerBrian Paul <[email protected]>2002-01-05 21:53:20 +0000
commitbc42c19f22c3b719712529d86faea818f34150a2 (patch)
treebeef71902f510529564572ef543ab8b9f56549e4 /src/mesa/main/context.c
parentbd1a9dacf6a45e6aa6954eeb490d55ebcc80ace8 (diff)
infrastructure for vertex program attribute evaluators
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index cb5674c0a7f..7ccf4db4702 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,10 +1,10 @@
-/* $Id: context.c,v 1.152 2001/12/18 04:06:45 brianp Exp $ */
+/* $Id: context.c,v 1.153 2002/01/05 21:53:20 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -890,6 +890,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->Eval.Map1TextureCoord4 = GL_FALSE;
ctx->Eval.Map1Vertex3 = GL_FALSE;
ctx->Eval.Map1Vertex4 = GL_FALSE;
+ MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
ctx->Eval.Map2Color4 = GL_FALSE;
ctx->Eval.Map2Index = GL_FALSE;
ctx->Eval.Map2Normal = GL_FALSE;
@@ -899,6 +900,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->Eval.Map2TextureCoord4 = GL_FALSE;
ctx->Eval.Map2Vertex3 = GL_FALSE;
ctx->Eval.Map2Vertex4 = GL_FALSE;
+ MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
ctx->Eval.AutoNormal = GL_FALSE;
ctx->Eval.MapGrid1un = 1;
ctx->Eval.MapGrid1u1 = 0.0;
@@ -917,6 +919,7 @@ init_attrib_groups( GLcontext *ctx )
static GLfloat index[1] = { 1.0 };
static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
+ static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
@@ -927,6 +930,8 @@ init_attrib_groups( GLcontext *ctx )
init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
+ for (i = 0; i < 16; i++)
+ init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
@@ -937,6 +942,8 @@ init_attrib_groups( GLcontext *ctx )
init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
+ for (i = 0; i < 16; i++)
+ init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
}
/* Fog group */