diff options
author | Brian Paul <[email protected]> | 2002-10-11 17:41:03 +0000 |
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committer | Brian Paul <[email protected]> | 2002-10-11 17:41:03 +0000 |
commit | 8ad1076dc2afda8ed37e5a9f6a757583eba90375 (patch) | |
tree | 30bc52e2db6e089972d441a53c070e8377cb684d /src/mesa/main/context.c | |
parent | 9e84910749744efcba06670f622cc00d279f26f1 (diff) |
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer.
Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask.
swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now.
Added tokens and code for GL_AUX buffers, for completeness.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 119 |
1 files changed, 103 insertions, 16 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index cac01e4d8e6..e9c82c91be7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.182 2002/10/10 00:22:13 brianp Exp $ */ +/* $Id: context.c,v 1.183 2002/10/11 17:41:03 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1714,17 +1714,15 @@ _mesa_initialize_context( GLcontext *ctx, if (visual->doubleBufferMode) { ctx->Color.DrawBuffer = GL_BACK; - ctx->Color._DriverDrawBuffer = GL_BACK_LEFT; ctx->Color._DrawDestMask = BACK_LEFT_BIT; ctx->Pixel.ReadBuffer = GL_BACK; - ctx->Pixel._DriverReadBuffer = GL_BACK_LEFT; + ctx->Pixel._ReadSrcMask = BACK_LEFT_BIT; } else { ctx->Color.DrawBuffer = GL_FRONT; - ctx->Color._DriverDrawBuffer = GL_FRONT_LEFT; ctx->Color._DrawDestMask = FRONT_LEFT_BIT; ctx->Pixel.ReadBuffer = GL_FRONT; - ctx->Pixel._DriverReadBuffer = GL_FRONT_LEFT; + ctx->Pixel._ReadSrcMask = FRONT_LEFT_BIT; } if (!alloc_proxy_textures(ctx)) { @@ -1732,17 +1730,106 @@ _mesa_initialize_context( GLcontext *ctx, return GL_FALSE; } - /* register the most recent extension functions with libGL */ - _glapi_add_entrypoint("glTbufferMask3DFX", 553); - _glapi_add_entrypoint("glCompressedTexImage3DARB", 554); - _glapi_add_entrypoint("glCompressedTexImage2DARB", 555); - _glapi_add_entrypoint("glCompressedTexImage1DARB", 556); - _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557); - _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558); - _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559); - _glapi_add_entrypoint("glGetCompressedTexImageARB", 560); - /* XXX we should add a bunch of new functions here */ - + /* + * For XFree86/DRI: tell libGL to add these functions to the dispatcher. + * Basically, we should add all extension functions above offset 577. + * This enables older libGL libraries to work with newer drivers that + * have newer extensions. + */ + /* GL_ARB_window_pos aliases with GL_MESA_window_pos */ + _glapi_add_entrypoint("glWindowPos2dARB", 513); + _glapi_add_entrypoint("glWindowPos2dvARB", 514); + _glapi_add_entrypoint("glWindowPos2fARB", 515); + _glapi_add_entrypoint("glWindowPos2fvARB", 516); + _glapi_add_entrypoint("glWindowPos2iARB", 517); + _glapi_add_entrypoint("glWindowPos2ivARB", 518); + _glapi_add_entrypoint("glWindowPos2sARB", 519); + _glapi_add_entrypoint("glWindowPos2svARB", 520); + _glapi_add_entrypoint("glWindowPos3dARB", 521); + _glapi_add_entrypoint("glWindowPos3dvARB", 522); + _glapi_add_entrypoint("glWindowPos3fARB", 523); + _glapi_add_entrypoint("glWindowPos3fvARB", 524); + _glapi_add_entrypoint("glWindowPos3iARB", 525); + _glapi_add_entrypoint("glWindowPos3ivARB", 526); + _glapi_add_entrypoint("glWindowPos3sARB", 527); + _glapi_add_entrypoint("glWindowPos3svARB", 528); + /* new extension functions */ + _glapi_add_entrypoint("glAreProgramsResidentNV", 578); + _glapi_add_entrypoint("glBindProgramNV", 579); + _glapi_add_entrypoint("glDeleteProgramsNV", 580); + _glapi_add_entrypoint("glExecuteProgramNV", 581); + _glapi_add_entrypoint("glGenProgramsNV", 582); + _glapi_add_entrypoint("glGetProgramParameterdvNV", 583); + _glapi_add_entrypoint("glGetProgramParameterfvNV", 584); + _glapi_add_entrypoint("glGetProgramivNV", 585); + _glapi_add_entrypoint("glGetProgramStringNV", 586); + _glapi_add_entrypoint("glGetTrackMatrixivNV", 587); + _glapi_add_entrypoint("glGetVertexAttribdvNV", 588); + _glapi_add_entrypoint("glGetVertexAttribfvNV", 589); + _glapi_add_entrypoint("glGetVertexAttribivNV", 590); + _glapi_add_entrypoint("glGetVertexAttribPointervNV", 591); + _glapi_add_entrypoint("glIsProgramNV", 592); + _glapi_add_entrypoint("glLoadProgramNV", 593); + _glapi_add_entrypoint("glProgramParameter4dNV", 594); + _glapi_add_entrypoint("glProgramParameter4dvNV", 595); + _glapi_add_entrypoint("glProgramParameter4fNV", 596); + _glapi_add_entrypoint("glProgramParameter4fvNV", 597); + _glapi_add_entrypoint("glProgramParameters4dvNV", 598); + _glapi_add_entrypoint("glProgramParameters4fvNV", 599); + _glapi_add_entrypoint("glRequestResidentProgramsNV", 600); + _glapi_add_entrypoint("glTrackMatrixNV", 601); + _glapi_add_entrypoint("glVertexAttribPointerNV", 602); + _glapi_add_entrypoint("glVertexAttrib1dNV", 603); + _glapi_add_entrypoint("glVertexAttrib1dvNV", 604); + _glapi_add_entrypoint("glVertexAttrib1fNV", 605); + _glapi_add_entrypoint("glVertexAttrib1fvNV", 606); + _glapi_add_entrypoint("glVertexAttrib1sNV", 607); + _glapi_add_entrypoint("glVertexAttrib1svNV", 608); + _glapi_add_entrypoint("glVertexAttrib2dNV", 609); + _glapi_add_entrypoint("glVertexAttrib2dvNV", 610); + _glapi_add_entrypoint("glVertexAttrib2fNV", 611); + _glapi_add_entrypoint("glVertexAttrib2fvNV", 612); + _glapi_add_entrypoint("glVertexAttrib2sNV", 613); + _glapi_add_entrypoint("glVertexAttrib2svNV", 614); + _glapi_add_entrypoint("glVertexAttrib3dNV", 615); + _glapi_add_entrypoint("glVertexAttrib3dvNV", 616); + _glapi_add_entrypoint("glVertexAttrib3fNV", 617); + _glapi_add_entrypoint("glVertexAttrib3fvNV", 618); + _glapi_add_entrypoint("glVertexAttrib3sNV", 619); + _glapi_add_entrypoint("glVertexAttrib3svNV", 620); + _glapi_add_entrypoint("glVertexAttrib4dNV", 621); + _glapi_add_entrypoint("glVertexAttrib4dvNV", 622); + _glapi_add_entrypoint("glVertexAttrib4fNV", 623); + _glapi_add_entrypoint("glVertexAttrib4fvNV", 624); + _glapi_add_entrypoint("glVertexAttrib4sNV", 625); + _glapi_add_entrypoint("glVertexAttrib4svNV", 626); + _glapi_add_entrypoint("glVertexAttrib4ubNV", 627); + _glapi_add_entrypoint("glVertexAttrib4ubvNV", 628); + _glapi_add_entrypoint("glVertexAttribs1dvNV", 629); + _glapi_add_entrypoint("glVertexAttribs1fvNV", 630); + _glapi_add_entrypoint("glVertexAttribs1svNV", 631); + _glapi_add_entrypoint("glVertexAttribs2dvNV", 632); + _glapi_add_entrypoint("glVertexAttribs2fvNV", 633); + _glapi_add_entrypoint("glVertexAttribs2svNV", 634); + _glapi_add_entrypoint("glVertexAttribs3dvNV", 635); + _glapi_add_entrypoint("glVertexAttribs3fvNV", 636); + _glapi_add_entrypoint("glVertexAttribs3svNV", 637); + _glapi_add_entrypoint("glVertexAttribs4dvNV", 638); + _glapi_add_entrypoint("glVertexAttribs4fvNV", 639); + _glapi_add_entrypoint("glVertexAttribs4svNV", 640); + _glapi_add_entrypoint("glVertexAttribs4ubvNV", 641); + _glapi_add_entrypoint("glPointParameteriNV", 642); + _glapi_add_entrypoint("glPointParameterivNV", 643); + _glapi_add_entrypoint("glMultiDrawArraysEXT", 644); + _glapi_add_entrypoint("glMultiDrawElementsEXT", 645); + _glapi_add_entrypoint("glActiveStencilFaceEXT", 646); + _glapi_add_entrypoint("glDeleteFencesNV", 647); + _glapi_add_entrypoint("glGenFencesNV", 648); + _glapi_add_entrypoint("glIsFenceNV", 649); + _glapi_add_entrypoint("glTestFenceNV", 650); + _glapi_add_entrypoint("glGetFenceivNV", 651); + _glapi_add_entrypoint("glFinishFenceNV", 652); + _glapi_add_entrypoint("glSetFenceNV", 653); /* Find the larger of Mesa's dispatch table and libGL's dispatch table. * In practice, this'll be the same for stand-alone Mesa. But for DRI |