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authorIan Romanick <[email protected]>2012-09-05 22:30:43 -0700
committerIan Romanick <[email protected]>2013-11-07 16:41:38 -0800
commita6eb04c3d88c685de7db9c61e94c84d30325b845 (patch)
treeae094b8d073b6390f0aa62f73480c07d24804616 /src/mesa/main/context.c
parent2fdc0ee19fe17d42e3662e8c561ad03e5e66e1ad (diff)
mesa: Add gl_shared_state::ShareGroupReset and gl_context::ShareGroupReset
These will be used to determine whether to signal a GPU reset after another context in the share group has observed a reset. v2: Change ShareGroupReset from GLboolean to bool. Suggested by Brian. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 913f409e416..d005d237068 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -808,6 +808,7 @@ init_attrib_groups(struct gl_context *ctx)
ctx->NewState = _NEW_ALL;
ctx->NewDriverState = ~0;
ctx->ErrorValue = GL_NO_ERROR;
+ ctx->ShareGroupReset = false;
ctx->varying_vp_inputs = VERT_BIT_ALL;
return GL_TRUE;