diff options
author | Brian Paul <[email protected]> | 2003-11-10 19:08:37 +0000 |
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committer | Brian Paul <[email protected]> | 2003-11-10 19:08:37 +0000 |
commit | a2b9bad251b058f6255fa037b842c5465c0609a2 (patch) | |
tree | c0f889c4d572ffde55491e7508d3badb32f70d3c /src/mesa/main/context.c | |
parent | 5e99ad19f5737fff6aaad623a97fc61ef7fcf273 (diff) |
Redo array element checking for vertex array buffers.
Now, compute ctx->Array._MaxElement as the min of enabled array's max element.
Test against ctx->Array._MaxElement in glDrawArrays/Elements.
Note: testing in glArrayElement not done yet.
Only do element checking if ctx->Const.CheckArrayBounds is set.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 51abf86072a..f5240455329 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1062,6 +1062,15 @@ _mesa_init_constants( GLcontext *ctx ) ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES; ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH; + /* If we're running in the X server, do bounds checking to prevent + * segfaults and server crashes! + */ +#if defined(XFree86LOADER) && defined(IN_MODULE) + ctx->Const.CheckArrayBounds = GL_TRUE; +#else + ctx->Const.CheckArrayBounds = GL_FALSE; +#endif + ASSERT(ctx->Const.MaxTextureUnits == MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); } |