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authorMarek Olšák <[email protected]>2013-05-02 02:30:44 +0200
committerMarek Olšák <[email protected]>2013-05-11 23:45:01 +0200
commit5e78433eec94fcaa87bdcb2526ec0910a69ed347 (patch)
treeebc6225aacfd5303bcab3422c2b57c8de53fe975 /src/mesa/main/context.c
parentd27d29f1a67babd93091d34aae4c2784a8d62f31 (diff)
mesa: move max texture image unit constants to gl_program_constants
Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2cc8f36c53b..e94509ad773 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -552,9 +552,9 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
- ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.FragmentProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
- ctx->Const.MaxTextureImageUnits);
+ ctx->Const.FragmentProgram.MaxTextureImageUnits);
ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
ctx->Const.MaxTextureBufferSize = 65536;
@@ -601,10 +601,10 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
ctx->Const.MaxRenderbufferSize = MAX_RENDERBUFFER_SIZE;
- ctx->Const.MaxVertexTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.VertexProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = 16; /* old limit not to break tnl and swrast */
- ctx->Const.MaxGeometryTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.GeometryProgram.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVertexVaryingComponents = MAX_VERTEX_VARYING_COMPONENTS;
ctx->Const.MaxGeometryVaryingComponents = MAX_GEOMETRY_VARYING_COMPONENTS;
ctx->Const.MaxGeometryOutputVertices = MAX_GEOMETRY_OUTPUT_VERTICES;
@@ -681,20 +681,20 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
/* Texture unit checks */
- assert(ctx->Const.MaxTextureImageUnits > 0);
- assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
+ assert(ctx->Const.FragmentProgram.MaxTextureImageUnits > 0);
+ assert(ctx->Const.FragmentProgram.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
assert(ctx->Const.MaxTextureCoordUnits > 0);
assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
assert(ctx->Const.MaxTextureUnits > 0);
assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
- assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
+ assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.FragmentProgram.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits));
assert(ctx->Const.MaxCombinedTextureImageUnits > 0);
assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS);
/* number of coord units cannot be greater than number of image units */
- assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
+ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.FragmentProgram.MaxTextureImageUnits);
/* Texture size checks */