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authorBrian Paul <[email protected]>2004-09-10 00:45:12 +0000
committerBrian Paul <[email protected]>2004-09-10 00:45:12 +0000
commit253204f9f0a1942a65e45d876f8d5f16d1a196a1 (patch)
tree0df0d502ad53bae86b479dbedd2b5bf9789d6878 /src/mesa/main/context.c
parent7e5c452efbee3f4df406d3c702e25c1d02285971 (diff)
More updates for Doxygen.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 9cb54e41aa0..96c436971b1 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -30,18 +30,23 @@
/**
- * \mainpage Mesa Core Module
- *
- * \section CoreIntroduction Introduction
- *
- * The Mesa core module consists of all the top-level files in the src
- * directory. The core module basically takes care of API dispatch,
- * and OpenGL state management.
- *
- * For example, calls to glPolygonMode() are routed to _mesa_PolygonMode()
- * which updates the state related to polygonmode. Furthermore, dirty
- * state flags related to polygon mode are set and if the device driver
- * implements a special routine for PolygonMode, it will be called.
+ * \mainpage Mesa Main Module
+ *
+ * \section MainIntroduction Introduction
+ *
+ * The Mesa Main module consists of all the files in the main/ directory.
+ * Among the features of this module are:
+ * <UL>
+ * <LI> Structures to represent most GL state </LI>
+ * <LI> State set/get functions </LI>
+ * <LI> Display lists </LI>
+ * <LI> Texture unit, object and image handling </LI>
+ * <LI> Matrix and attribute stacks </LI>
+ * </UL>
+ *
+ * Other modules are responsible for API dispatch, vertex transformation,
+ * point/line/triangle setup, rasterization, vertex array caching,
+ * vertex/fragment programs/shaders, etc.
*
*
* \section AboutDoxygen About Doxygen