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authorJordan Justen <[email protected]>2014-01-25 10:55:22 -0800
committerJordan Justen <[email protected]>2014-02-06 16:58:33 -0800
commit020c43f401e671e80ac90182415cbbed1575dde4 (patch)
tree725b339175d1261b47888708b6923c9147e3ae93 /src/mesa/main/context.c
parent60914fa80d77e2104460f8aeeed8b7c34cfa13b2 (diff)
main/get: support ARB_gpu_shader5
If a driver enables ARB_gpu_shader5 and sets Const.MaxVertexSteams >= 4, then piglit's arb_gpu_shader5-minmax test should now pass. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f2f9bb3ed5c..458d8e59b17 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -709,6 +709,10 @@ _mesa_init_constants(struct gl_context *ctx)
ctx->Const.MaxComputeWorkGroupSize[1] = 1024;
ctx->Const.MaxComputeWorkGroupSize[2] = 64;
ctx->Const.MaxComputeWorkGroupInvocations = 1024;
+
+ /** GL_ARB_gpu_shader5 */
+ ctx->Const.MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET;
+ ctx->Const.MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET;
}