diff options
author | Fabian Bieler <[email protected]> | 2014-03-07 10:19:09 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:24 +0200 |
commit | a2af956963b6bc4d29f37485e44c98008d2ef077 (patch) | |
tree | 53c3bba14abcd28e0ba64e2928a52bf6aebfc084 /src/mesa/main/context.c | |
parent | df3860a3e3269bfe77562058fd87b39ae2f57fcc (diff) |
mesa: add tessellation shader enums
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f4dc4e3c4da..380c21fb2bf 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -478,6 +478,8 @@ init_program_limits(struct gl_constants *consts, gl_shader_stage stage, prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ prog->MaxOutputComponents = 0; /* value not used */ break; + case MESA_SHADER_TESS_CTRL: + case MESA_SHADER_TESS_EVAL: case MESA_SHADER_GEOMETRY: prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; |