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authorBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
committerBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
commit18a285a5e244b7405b85feb7315a30d99920ec5d (patch)
tree02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/main/context.c
parent8d687e7e58a148f3f16573636023e54755372010 (diff)
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 18477f32771..5ed31a18bc0 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.155 2002/03/13 04:33:32 brianp Exp $ */
+/* $Id: context.c,v 1.156 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -2084,6 +2084,9 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *where )
fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
}
+ if (!ctx)
+ return;
+
if (ctx->ErrorValue == GL_NO_ERROR) {
ctx->ErrorValue = error;
}