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author | Brian Paul <[email protected]> | 2010-05-11 11:48:35 -0600 |
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committer | Brian Paul <[email protected]> | 2010-05-11 11:52:06 -0600 |
commit | 08e443a1c8218e43dcd953859843d95d9020a892 (patch) | |
tree | de7399ea845c7aa81a0e6ed842570fe488109795 /src/mesa/main/context.c | |
parent | fea189d6e4f0c09eb0d005c5fa06db43b56e2e37 (diff) |
llvmpipe: fix texture image size calculation
We were allocating too much memory for linear layouts. The block_size
factor is already included in the row_stride and should not be used in
the img_stride calculation. This is typically a 4x savings!
Diffstat (limited to 'src/mesa/main/context.c')
0 files changed, 0 insertions, 0 deletions