diff options
author | Alan Hourihane <[email protected]> | 2006-11-02 12:02:13 +0000 |
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committer | Alan Hourihane <[email protected]> | 2006-11-02 12:02:13 +0000 |
commit | 6d104cb932080c5c0d951fbc0ec6d30fb7ebef45 (patch) | |
tree | 17207f566d6eda4d3884ec03dfff6cdb5a1965ea /src/mesa/main/context.c | |
parent | 18d52f96bb1f20b1887b67e87506835bca05d73a (diff) |
merge current trunk into vbo branch
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 15b69db5951..91f3af3c911 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -735,6 +735,10 @@ alloc_shared_state( GLcontext *ctx ) ss->DefaultCubeMap->RefCount += MAX_TEXTURE_IMAGE_UNITS; ss->DefaultRect->RefCount += MAX_TEXTURE_IMAGE_UNITS; + _glthread_INIT_MUTEX(ss->TexMutex); + ss->TextureStateStamp = 0; + + #if FEATURE_EXT_framebuffer_object ss->FrameBuffers = _mesa_NewHashTable(); if (!ss->FrameBuffers) @@ -1048,6 +1052,7 @@ _mesa_init_constants( GLcontext *ctx ) ctx->Const.VertexProgram.MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS; ctx->Const.VertexProgram.MaxEnvParams = MAX_NV_VERTEX_PROGRAM_PARAMS; ctx->Const.VertexProgram.MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; + ctx->Const.VertexProgram.MaxUniformComponents = MAX_VERTEX_UNIFORM_COMPONENTS; init_natives(&ctx->Const.VertexProgram); #endif #if FEATURE_ARB_fragment_program @@ -1061,6 +1066,7 @@ _mesa_init_constants( GLcontext *ctx ) ctx->Const.FragmentProgram.MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS; ctx->Const.FragmentProgram.MaxEnvParams = MAX_NV_FRAGMENT_PROGRAM_PARAMS; ctx->Const.FragmentProgram.MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS; + ctx->Const.FragmentProgram.MaxUniformComponents = MAX_FRAGMENT_UNIFORM_COMPONENTS; init_natives(&ctx->Const.FragmentProgram); #endif ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES; @@ -1087,6 +1093,11 @@ _mesa_init_constants( GLcontext *ctx ) ctx->Const.MaxRenderbufferSize = MAX_WIDTH; #endif +#if FEATURE_ARB_vertex_shader + ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxVaryingFloats = MAX_VARYING_FLOATS; +#endif + /* sanity checks */ ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); |