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authorMatt Turner <[email protected]>2012-12-08 17:24:19 -0800
committerMatt Turner <[email protected]>2013-01-10 10:57:51 -0800
commit532e05a9d094fdcdeb2c8dfd0bec6eab82dc8163 (patch)
tree60e1b76aecb5843d01fe9311850e9e084e9f3bfc /src/mesa/main/context.c
parent92855727f1e0ce1a9861e8f7b6c3ca2b6ffbe440 (diff)
mesa: Support querying GL_MAX_ELEMENT_INDEX in ES 3
The ES 3 spec says that the minumum allowable value is 2^24-1, but the GL 4.3 and ARB_ES3_compatibility specs require 2^32-1, so return 2^32-1. Fixes es3conform's element_index_uint_constants test. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index fc2db127161..561eb4685e3 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -656,6 +656,9 @@ _mesa_init_constants(struct gl_context *ctx)
/* PrimitiveRestart */
ctx->Const.PrimitiveRestartInSoftware = GL_FALSE;
+
+ /* ES 3.0 or ARB_ES3_compatibility */
+ ctx->Const.MaxElementIndex = 0xffffffffu;
}