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authorBrian Paul <[email protected]>2010-06-24 14:10:24 -0600
committerBrian Paul <[email protected]>2010-06-25 08:47:33 -0600
commita879d14ecf818d767f5da9dd7fd3b0cd8816cf29 (patch)
tree3ea18cefafc97564458fa8bc281180737cc107bb /src/mesa/main/context.c
parentcc8c142e2ab3575f864bba9e634ec87995aad601 (diff)
mesa: initialize extension string when context is first bound
...instead of waiting until glGetString(GL_EXTENSIONS) is called. This fixes a problem where the MESA_EXTENSION_OVERRIDE env var is ignored if the app never calls glGetString(GL_EXTENSIONS). NOTE: this is a candidate patch for the 7.8 branch.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 0afd77d3759..f597b23194e 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1462,6 +1462,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
if (newCtx->FirstTimeCurrent) {
_mesa_compute_version(newCtx);
+ newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
+
check_context_limits(newCtx);
/* We can use this to help debug user's problems. Tell them to set