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authorEric Anholt <[email protected]>2012-10-09 17:52:34 -0700
committerEric Anholt <[email protected]>2012-10-15 11:53:24 -0700
commitbc74c4bbaf198d121fb36341ce4f9839c34b5e75 (patch)
tree5bb13b65e8437c8140f9581e09955c76752588cc /src/mesa/main/context.c
parent09c006da9f5913e41c161866daadbc3a4ef4e469 (diff)
mesa: Remove defines for NV_vertex_program limits.
Note that _mesa_GetVertexAttribPointervNV() is actually glGetVertexAttribPointerv(), which operates on the generic attributes. The geometry shader initialization looks like arbitrary cruft to me. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 29f28bd1887..1975ae0fe6e 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -490,7 +490,7 @@ init_program_limits(struct gl_context *ctx, GLenum type,
switch (type) {
case GL_VERTEX_PROGRAM_ARB:
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
@@ -501,8 +501,8 @@ init_program_limits(struct gl_context *ctx, GLenum type,
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case MESA_GEOMETRY_PROGRAM:
- prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
- prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
+ prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
+ prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
break;
@@ -687,11 +687,6 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
- assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
- assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
- assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
-
/* Texture unit checks */
assert(ctx->Const.MaxTextureImageUnits > 0);
assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);