diff options
author | Brian Paul <[email protected]> | 2001-04-27 21:17:20 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-04-27 21:17:20 +0000 |
commit | 75978bd85ea86b4e0a4153d623eaf1d40976f49b (patch) | |
tree | 54411fe4f5dcea2fd028311a8ddc8ac61847efc4 /src/mesa/main/context.c | |
parent | 4dbd625eaf4a2abd0772b1acb0da17ac0c646f3c (diff) |
added _mesa_free_framebuffer_data()
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 66 |
1 files changed, 43 insertions, 23 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 2d39b526897..87a9749d588 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.133 2001/04/25 18:21:05 brianp Exp $ */ +/* $Id: context.c,v 1.134 2001/04/27 21:17:20 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -361,7 +361,7 @@ _mesa_initialize_framebuffer( GLframebuffer *buffer, assert(visual->alphaBits > 0); } - buffer->Visual = *visual; /* XXX copy instead? */ + buffer->Visual = *visual; buffer->UseSoftwareDepthBuffer = softwareDepth; buffer->UseSoftwareStencilBuffer = softwareStencil; buffer->UseSoftwareAccumBuffer = softwareAccum; @@ -376,32 +376,52 @@ void _mesa_destroy_framebuffer( GLframebuffer *buffer ) { if (buffer) { - if (buffer->DepthBuffer) { - FREE( buffer->DepthBuffer ); - } - if (buffer->Accum) { - FREE( buffer->Accum ); - } - if (buffer->Stencil) { - FREE( buffer->Stencil ); - } - if (buffer->FrontLeftAlpha) { - FREE( buffer->FrontLeftAlpha ); - } - if (buffer->BackLeftAlpha) { - FREE( buffer->BackLeftAlpha ); - } - if (buffer->FrontRightAlpha) { - FREE( buffer->FrontRightAlpha ); - } - if (buffer->BackRightAlpha) { - FREE( buffer->BackRightAlpha ); - } + _mesa_free_framebuffer_data(buffer); FREE(buffer); } } +/* + * Free the data hanging off of <buffer>, but not <buffer> itself. + */ +void +_mesa_free_framebuffer_data( GLframebuffer *buffer ) +{ + if (!buffer) + return; + + if (buffer->DepthBuffer) { + FREE( buffer->DepthBuffer ); + buffer->DepthBuffer = NULL; + } + if (buffer->Accum) { + FREE( buffer->Accum ); + buffer->Accum = NULL; + } + if (buffer->Stencil) { + FREE( buffer->Stencil ); + buffer->Stencil = NULL; + } + if (buffer->FrontLeftAlpha) { + FREE( buffer->FrontLeftAlpha ); + buffer->FrontLeftAlpha = NULL; + } + if (buffer->BackLeftAlpha) { + FREE( buffer->BackLeftAlpha ); + buffer->BackLeftAlpha = NULL; + } + if (buffer->FrontRightAlpha) { + FREE( buffer->FrontRightAlpha ); + buffer->FrontRightAlpha = NULL; + } + if (buffer->BackRightAlpha) { + FREE( buffer->BackRightAlpha ); + buffer->BackRightAlpha = NULL; + } +} + + /**********************************************************************/ /***** Context allocation, initialization, destroying *****/ |