diff options
author | Brian <[email protected]> | 2007-04-04 22:18:53 -0600 |
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committer | Brian <[email protected]> | 2007-04-04 22:18:53 -0600 |
commit | 33c3739628616c0aaf10e51eae50611169ded0dd (patch) | |
tree | dd33cad47bb8e322f8f9c4df43a4524b63900306 /src/mesa/main/context.c | |
parent | 4d864b087e9c998b28b37e10d41418edbaba9fab (diff) |
Remove the never-used SI-style imports/exports code.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 269 |
1 files changed, 2 insertions, 267 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ae1c576248e..59170716f15 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -154,166 +154,6 @@ static void free_shared_state( GLcontext *ctx, struct gl_shared_state *ss ); -/**********************************************************************/ -/** \name OpenGL SI-style interface (new in Mesa 3.5) - * - * \if subset - * \note Most of these functions are never called in the Mesa subset. - * \endif - */ -/*@{*/ - -/** - * Destroy context callback. - * - * \param gc context. - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \ifnot subset - * Called by window system/device driver (via __GLexports::destroyCurrent) when - * the rendering context is to be destroyed. - * \endif - * - * Frees the context data and the context structure. - */ -GLboolean -_mesa_destroyContext(__GLcontext *gc) -{ - if (gc) { - _mesa_free_context_data(gc); - _mesa_free(gc); - } - return GL_TRUE; -} - -/** - * Unbind context callback. - * - * \param gc context. - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \ifnot subset - * Called by window system/device driver (via __GLexports::loseCurrent) - * when the rendering context is made non-current. - * \endif - * - * No-op - */ -GLboolean -_mesa_loseCurrent(__GLcontext *gc) -{ - /* XXX unbind context from thread */ - (void) gc; - return GL_TRUE; -} - -/** - * Bind context callback. - * - * \param gc context. - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \ifnot subset - * Called by window system/device driver (via __GLexports::makeCurrent) - * when the rendering context is made current. - * \endif - * - * No-op - */ -GLboolean -_mesa_makeCurrent(__GLcontext *gc) -{ - /* XXX bind context to thread */ - (void) gc; - return GL_TRUE; -} - -/** - * Share context callback. - * - * \param gc context. - * \param gcShare shared context. - * \return GL_TRUE on success, or GL_FALSE on failure. - * - * \ifnot subset - * Called by window system/device driver (via __GLexports::shareContext) - * \endif - * - * Update the shared context reference count, gl_shared_state::RefCount. - */ -GLboolean -_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare) -{ - if (gc && gcShare && gc->Shared && gcShare->Shared) { - gc->Shared->RefCount--; - if (gc->Shared->RefCount == 0) { - free_shared_state(gc, gc->Shared); - } - gc->Shared = gcShare->Shared; - gc->Shared->RefCount++; - return GL_TRUE; - } - else { - return GL_FALSE; - } -} - - -#if _HAVE_FULL_GL -/** - * Copy context callback. - */ -GLboolean -_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask) -{ - if (dst && src) { - _mesa_copy_context( src, dst, mask ); - return GL_TRUE; - } - else { - return GL_FALSE; - } -} -#endif - -/** No-op */ -GLboolean -_mesa_forceCurrent(__GLcontext *gc) -{ - (void) gc; - return GL_TRUE; -} - -/** - * Windows/buffer resizing notification callback. - * - * \param gc GL context. - * \return GL_TRUE on success, or GL_FALSE on failure. - */ -GLboolean -_mesa_notifyResize(__GLcontext *gc) -{ - /* update viewport, resize software buffers, etc. */ - (void) gc; - return GL_TRUE; -} - -/** - * Window/buffer destruction notification callback. - * - * \param gc GL context. - * - * Called when the context's window/buffer is going to be destroyed. - * - * No-op - */ -void -_mesa_notifyDestroy(__GLcontext *gc) -{ - /* Unbind from it. */ - (void) gc; -} - /** * Swap buffers notification callback. * @@ -328,105 +168,6 @@ _mesa_notifySwapBuffers(__GLcontext *gc) FLUSH_VERTICES( gc, 0 ); } -/** No-op */ -struct __GLdispatchStateRec * -_mesa_dispatchExec(__GLcontext *gc) -{ - (void) gc; - return NULL; -} - -/** No-op */ -void -_mesa_beginDispatchOverride(__GLcontext *gc) -{ - (void) gc; -} - -/** No-op */ -void -_mesa_endDispatchOverride(__GLcontext *gc) -{ - (void) gc; -} - -/** - * \ifnot subset - * Setup the exports. - * - * The window system will call these functions when it needs Mesa to do - * something. - * - * \note Device drivers should override these functions! For example, - * the Xlib driver should plug in the XMesa*-style functions into this - * structure. The XMesa-style functions should then call the _mesa_* - * version of these functions. This is an approximation to OO design - * (inheritance and virtual functions). - * \endif - * - * \if subset - * No-op. - * - * \endif - */ -static void -_mesa_init_default_exports(__GLexports *exports) -{ -#if _HAVE_FULL_GL - exports->destroyContext = _mesa_destroyContext; - exports->loseCurrent = _mesa_loseCurrent; - exports->makeCurrent = _mesa_makeCurrent; - exports->shareContext = _mesa_shareContext; - exports->copyContext = _mesa_copyContext; - exports->forceCurrent = _mesa_forceCurrent; - exports->notifyResize = _mesa_notifyResize; - exports->notifyDestroy = _mesa_notifyDestroy; - exports->notifySwapBuffers = _mesa_notifySwapBuffers; - exports->dispatchExec = _mesa_dispatchExec; - exports->beginDispatchOverride = _mesa_beginDispatchOverride; - exports->endDispatchOverride = _mesa_endDispatchOverride; -#else - (void) exports; -#endif -} - -/** - * Exported OpenGL SI interface. - */ -__GLcontext * -__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes) -{ - GLcontext *ctx; - - ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext)); - if (ctx == NULL) { - return NULL; - } - - /* XXX doesn't work at this time */ - _mesa_initialize_context(ctx, modes, NULL, NULL, NULL); - ctx->imports = *imports; - - return ctx; -} - -/** - * Exported OpenGL SI interface. - */ -void -__glCoreNopDispatch(void) -{ -#if 0 - /* SI */ - __gl_dispatch = __glNopDispatchState; -#else - /* Mesa */ - _glapi_set_dispatch(NULL); -#endif -} - -/*@}*/ - /**********************************************************************/ /** \name GL Visual allocation/destruction */ @@ -621,6 +362,8 @@ one_time_init( GLcontext *ctx ) assert( sizeof(GLint) == 4 ); assert( sizeof(GLuint) == 4 ); + _mesa_init_sqrt_table(); + #if _HAVE_FULL_GL _math_init(); @@ -1292,14 +1035,6 @@ _mesa_initialize_context(GLcontext *ctx, assert(driverFunctions->NewTextureObject); assert(driverFunctions->FreeTexImageData); - /* If the driver wants core Mesa to use special imports, it'll have to - * override these defaults. - */ - _mesa_init_default_imports( &(ctx->imports), driverContext ); - - /* initialize the exports (Mesa functions called by the window system) */ - _mesa_init_default_exports( &(ctx->exports) ); - /* misc one-time initializations */ one_time_init(ctx); |