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authorEric Anholt <[email protected]>2012-10-09 17:52:34 -0700
committerEric Anholt <[email protected]>2012-10-15 11:53:24 -0700
commitbc74c4bbaf198d121fb36341ce4f9839c34b5e75 (patch)
tree5bb13b65e8437c8140f9581e09955c76752588cc /src/mesa/main/config.h
parent09c006da9f5913e41c161866daadbc3a4ef4e469 (diff)
mesa: Remove defines for NV_vertex_program limits.
Note that _mesa_GetVertexAttribPointervNV() is actually glGetVertexAttribPointerv(), which operates on the generic attributes. The geometry shader initialization looks like arbitrary cruft to me. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r--src/mesa/main/config.h9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index ead1d323c5e..1b72b5449fd 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -204,15 +204,6 @@
#define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0
/*@}*/
-/** For GL_NV_vertex_program */
-/*@{*/
-#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128
-#define MAX_NV_VERTEX_PROGRAM_TEMPS 12
-#define MAX_NV_VERTEX_PROGRAM_PARAMS 96
-#define MAX_NV_VERTEX_PROGRAM_INPUTS 16
-#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15
-/*@}*/
-
/** For GL_NV_fragment_program */
/*@{*/
#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */