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authorBrian Paul <[email protected]>2000-09-26 20:53:53 +0000
committerBrian Paul <[email protected]>2000-09-26 20:53:53 +0000
commitb1394fa92aaaf859ce9efc8b5fc194397921320c (patch)
tree48612380d5f16b24deacf643e127fc1b319fbc18 /src/mesa/main/config.h
parent3b18a36f210da9d66acd1228d24948cd77c2e81e (diff)
First batch of OpenGL SI related changes:
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r--src/mesa/main/config.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index e19dce2276f..562040d431a 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -1,4 +1,4 @@
-/* $Id: config.h,v 1.16 2000/08/21 14:24:53 brianp Exp $ */
+/* $Id: config.h,v 1.17 2000/09/26 20:53:53 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -140,7 +140,7 @@
/*
* Bits per depth buffer value: 16 or 32 (GLushort or GLuint)
- * gl_create_visual() can select any depth in [0, 32].
+ * _mesa_create_visual() can specify any depth in [0, 32].
*/
#define DEFAULT_SOFTWARE_DEPTH_BITS 16
#define DEFAULT_SOFTWARE_DEPTH_TYPE GLushort
@@ -194,13 +194,13 @@
#define VB_SIZE (VB_MAX + VB_MAX_CLIPPED_VERTS)
-
-typedef struct gl_context GLcontext;
+typedef struct __GLcontextRec GLcontext;
extern void
-gl_read_config_file( struct gl_context *ctx );
+gl_read_config_file(GLcontext *ctx);
extern void
gl_register_config_var(const char *name, void (*notify)( const char *, int ));
+
#endif