diff options
author | Brian Paul <[email protected]> | 2005-04-15 16:05:14 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-04-15 16:05:14 +0000 |
commit | efb41b07ff213735e8ea08f38a7799f9d80459fc (patch) | |
tree | 069cde95afccbf1ba5f4bc260ddb04a857ea0992 /src/mesa/main/config.h | |
parent | 78803b2667c1dfe1dc47e09b61a4c29303e09d0b (diff) |
remove carriage returns
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r-- | src/mesa/main/config.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index fb975d67293..a5c4d2c0d93 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -199,19 +199,19 @@ #define MAX_PROGRAM_LOCAL_PARAMS 96 #define MAX_PROGRAM_MATRICES 8 #define MAX_PROGRAM_MATRIX_STACK_DEPTH 4 -/*@}*/
-
-/** For GL_ARB_fragment_shader */
-/*@{*/
-#define MAX_FRAGMENT_UNIFORM_COMPONENTS 64
-/*@}*/
-
-/** For GL_ARB_vertex_shader */
-/*@{*/
-#define MAX_VERTEX_UNIFORM_COMPONENTS 512
-#define MAX_VARYING_FLOATS 32
-#define MAX_VERTEX_TEXTURE_IMAGE_UNITS 0
-#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS)
+/*@}*/ + +/** For GL_ARB_fragment_shader */ +/*@{*/ +#define MAX_FRAGMENT_UNIFORM_COMPONENTS 64 +/*@}*/ + +/** For GL_ARB_vertex_shader */ +/*@{*/ +#define MAX_VERTEX_UNIFORM_COMPONENTS 512 +#define MAX_VARYING_FLOATS 32 +#define MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_TEXTURE_IMAGE_UNITS + MAX_VERTEX_TEXTURE_IMAGE_UNITS) /*@}*/ @@ -307,7 +307,7 @@ #define FEATURE_windowpos _HAVE_FULL_GL #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL #define FEATURE_ARB_fragment_shader _HAVE_FULL_GL -#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
+#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL |