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authorFrancisco Jerez <[email protected]>2013-10-07 18:53:40 -0700
committerFrancisco Jerez <[email protected]>2013-10-29 12:40:55 -0700
commit1c7dcfed7ceb9e47943d6adaacc1ca483c97fcf6 (patch)
tree2452628247d8021725a47e408c1300d4f0d63363 /src/mesa/main/config.h
parente3fd31dc411c023495970ac51ce28b4d0deb80e6 (diff)
mesa: Add support for ARB_shader_atomic_counters.
This patch implements the common support code required for the ARB_shader_atomic_counters extension. It defines the necessary data structures for tracking atomic counter buffer objects (from now on "ABOs") associated with some specific context or shader program, it implements support for binding buffers to an ABO binding point and querying the existing atomic counters and buffers declared by GLSL shaders. v2: Fix extension checks. Drop unused MAX_ATOMIC_BUFFERS constant. Acked-by: Paul Berry <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r--src/mesa/main/config.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0bcf27c345b..22bbfa0cf31 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -170,6 +170,11 @@
#define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */
/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
#define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6)
+#define MAX_ATOMIC_COUNTERS 4096
+/* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */
+#define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6)
+/* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */
+#define ATOMIC_COUNTER_SIZE 4
/*@}*/
/**