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authorMatt Turner <[email protected]>2015-02-20 20:18:47 -0800
committerMatt Turner <[email protected]>2015-02-23 10:49:47 -0800
commitbfcdb843830bba0190e00e35e3c5c18c4bdb5de1 (patch)
treed4e8eebb5d58b3b1ac6caa383bfcda258b19c6c1 /src/mesa/main/condrender.c
parent52049f8fd83f2ef31c2a4d645cfb7d7b2ab518a6 (diff)
mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/condrender.c')
-rw-r--r--src/mesa/main/condrender.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 75f9d74bc88..77e4b95ee8f 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -55,7 +55,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
return;
}
- ASSERT(ctx->Query.CondRenderMode == GL_NONE);
+ assert(ctx->Query.CondRenderMode == GL_NONE);
/* Section 2.14 (Conditional Rendering) of the OpenGL 3.0 spec says:
*
@@ -70,7 +70,7 @@ _mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
"glBeginConditionalRender(bad queryId=%u)", queryId);
return;
}
- ASSERT(q->Id == queryId);
+ assert(q->Id == queryId);
switch (mode) {
case GL_QUERY_WAIT: