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authorJordan Justen <[email protected]>2015-09-17 11:14:45 -0700
committerJordan Justen <[email protected]>2015-09-24 19:15:13 -0700
commitd11d018ce38b76a580242d64e61e8e30dad035e8 (patch)
treefe4af75361501903afe069991ac214c5dabe53a0 /src/mesa/main/compute.c
parent12cf91db0236291ebaff71f602d929064b1ec096 (diff)
mesa/cs: Implement glDispatchComputeIndirect
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/main/compute.c')
-rw-r--r--src/mesa/main/compute.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/main/compute.c b/src/mesa/main/compute.c
index f67ffbb6bfa..a0120cf0c64 100644
--- a/src/mesa/main/compute.c
+++ b/src/mesa/main/compute.c
@@ -45,10 +45,8 @@ _mesa_DispatchComputeIndirect(GLintptr indirect)
{
GET_CURRENT_CONTEXT(ctx);
- if (ctx->Extensions.ARB_compute_shader) {
- assert(!"TODO");
- } else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "unsupported function (glDispatchComputeIndirect) called");
- }
+ if (!_mesa_validate_DispatchComputeIndirect(ctx, indirect))
+ return;
+
+ ctx->Driver.DispatchComputeIndirect(ctx, indirect);
}