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author | Brian Paul <[email protected]> | 2015-09-30 11:37:16 -0600 |
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committer | Brian Paul <[email protected]> | 2015-10-01 07:45:43 -0600 |
commit | a9408f3ca14f2fb6286bd66bad06ee1bde0d8697 (patch) | |
tree | 362fe0363b48d24dbe95b55d5fba4587470136c9 /src/mesa/main/compiler.h | |
parent | c277fa394087272c79d65fc308d268fc768b91e5 (diff) |
mesa: remove _mesa_get_tex_unit_err() and fix error handling
This helper was only called from _mesa_BindTextureUnit(). It's simpler
to just inline it.
The error check / code / message in the helper was incorrect. It was
written for glBindTextures(), not glBindTextureUnit(). The correct
error for a bad texture unit number is GL_INVALID_VALUE. The error
message now reports the unit number rather than a GL_TEXTUREi enum.
Fixes a failure in piglit's arb_direct_state_access-bind-texture-unit test.
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/compiler.h')
0 files changed, 0 insertions, 0 deletions