diff options
author | Marek Olšák <[email protected]> | 2018-01-31 03:03:25 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-02-04 01:50:10 +0100 |
commit | af3685d14936844f79e6f372b4b258e29375f21b (patch) | |
tree | 84c3ab4b661bceaf4364be3e7c9501cb6b50537e /src/mesa/main/clear.c | |
parent | 83e60ce927142752c57163fcb8b30eca2370d014 (diff) |
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
4 bits per draw buffer, 8 draw buffers in total --> 32 bits.
This is easier to work with.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/clear.c')
-rw-r--r-- | src/mesa/main/clear.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index be604426a0a..6beff9ed842 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -118,7 +118,7 @@ color_buffer_writes_enabled(const struct gl_context *ctx, unsigned idx) if (rb) { for (c = 0; c < 4; c++) { - if (ctx->Color.ColorMask[idx][c] && + if (GET_COLORMASK_BIT(ctx->Color.ColorMask, idx, c) && _mesa_format_has_color_component(rb->Format, c)) { return true; } |