diff options
author | Brian Paul <[email protected]> | 2012-03-11 18:31:32 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-03-12 11:40:43 -0600 |
commit | 5f80218884c0a86068d1be21920bfb191ac31349 (patch) | |
tree | 2b36e5eb3091391a936ebb77dd6232add382075d /src/mesa/main/clear.c | |
parent | e0ed951e1361e54ffd8e9c56fbcc2027c0c4bd24 (diff) |
mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooks
Not used by any drivers. Drivers can easily access the values
from the Mesa context at glClear() time.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/clear.c')
-rw-r--r-- | src/mesa/main/clear.c | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index e4df120d663..de0a2bb1e2b 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -346,12 +346,8 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) */ const GLuint clearSave = ctx->Stencil.Clear; ctx->Stencil.Clear = *value; - if (ctx->Driver.ClearStencil) - ctx->Driver.ClearStencil(ctx, *value); ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); ctx->Stencil.Clear = clearSave; - if (ctx->Driver.ClearStencil) - ctx->Driver.ClearStencil(ctx, clearSave); } break; case GL_COLOR: @@ -521,12 +517,8 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) */ const GLclampd clearSave = ctx->Depth.Clear; ctx->Depth.Clear = *value; - if (ctx->Driver.ClearDepth) - ctx->Driver.ClearDepth(ctx, *value); ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); ctx->Depth.Clear = clearSave; - if (ctx->Driver.ClearDepth) - ctx->Driver.ClearDepth(ctx, clearSave); } /* clear depth buffer to value */ break; @@ -637,10 +629,6 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, /* set new clear values */ ctx->Depth.Clear = depth; ctx->Stencil.Clear = stencil; - if (ctx->Driver.ClearDepth) - ctx->Driver.ClearDepth(ctx, depth); - if (ctx->Driver.ClearStencil) - ctx->Driver.ClearStencil(ctx, stencil); /* clear buffers */ ctx->Driver.Clear(ctx, mask); @@ -648,9 +636,5 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, /* restore */ ctx->Depth.Clear = clearDepthSave; ctx->Stencil.Clear = clearStencilSave; - if (ctx->Driver.ClearDepth) - ctx->Driver.ClearDepth(ctx, clearDepthSave); - if (ctx->Driver.ClearStencil) - ctx->Driver.ClearStencil(ctx, clearStencilSave); } } |