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author | Brian Paul <[email protected]> | 2009-04-14 11:08:42 -0600 |
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committer | Brian Paul <[email protected]> | 2009-04-14 11:08:42 -0600 |
commit | cafea7528052624c8d3e4cd1c5b26a61bf04d1d0 (patch) | |
tree | 114d80c8261fc80eb615c70095d76f8f84d53baa /src/mesa/main/buffers.h | |
parent | 43c7ffaea635f949fd4803c4f594cf53e4b98f24 (diff) |
i965: checkpoint commit: VS constant buffers
Hook up a constant buffer, binding table, etc for the VS unit.
This will allow using large constant buffers with vertex shaders.
The new code is disabled at this time (use_const_buffer=FALSE).
Diffstat (limited to 'src/mesa/main/buffers.h')
0 files changed, 0 insertions, 0 deletions