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authorBrian <[email protected]>2007-08-16 18:52:48 +0100
committerBrian <[email protected]>2007-08-16 18:52:48 +0100
commit32d86eb28aedd01a03ceab746214a8db2a4cbbab (patch)
tree2a6beb7c18ca16070f1e7ed01a89b590c623a92a /src/mesa/main/buffers.h
parentc033ccc36d08c669dcdfbfc1cf89e472e8211c5f (diff)
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previously did.
Basically, in update_framebuffer() (which should be called after an FBO is bound with MakeCurrent or BindFramebuffer) we check if the FBO is a window-system FBO. If it is, update the FBO's GL_READ/DRAW_BUFFER state according to the context state. Old code still in place but disabled with #if 0 / #endif.
Diffstat (limited to 'src/mesa/main/buffers.h')
-rw-r--r--src/mesa/main/buffers.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index 208e7af2b93..e7228a6da6b 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -56,8 +56,13 @@ extern void
_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
+extern void
+_mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex);
+
+#if 0
extern GLboolean
_mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer);
+#endif
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );