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author | Timothy Arceri <[email protected]> | 2016-11-04 09:25:36 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | c46a630000a2539e38a448f24a456397ce201a2e (patch) | |
tree | a9c8fc697557c5821225c4001fbc33c84c64b09a /src/mesa/main/buffers.h | |
parent | 6e3f6097c995a74d4ce52f542413b01ff819c203 (diff) |
mesa: make _CurrentFragmentProgram a gl_program struct pointer
Making this point to a gl_program struct rather than a gl_shader_program
struct will allow use to later also make the CurrentProgram array hold
gl_program structs which in turn will allow for code simpilifcation.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/buffers.h')
0 files changed, 0 insertions, 0 deletions