diff options
author | Brian Paul <[email protected]> | 2005-02-26 17:16:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-02-26 17:16:12 +0000 |
commit | 67742383e87734130e35d08d7c63c75b9adcf655 (patch) | |
tree | b912c651cd3ba5f8a59f047cc9ab01dd60c17b95 /src/mesa/main/buffers.c | |
parent | 4932ba28adc2694161ec3fa7964cd76e3742182a (diff) |
Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do
additional checks.
Replace _mesa_init_buffers() with _mesa_init_scissor() and _mesa_init_multisample().
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 78 |
1 files changed, 48 insertions, 30 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index e0db6712a64..41a1fdb7cca 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -5,9 +5,9 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -645,51 +645,62 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) /** \name State management */ /*@{*/ + /** - * Update screen bounds. - * - * \param ctx GL context. - * - * Update gl_frame_buffer::_Xmin, and etc. + * Update the context's current drawing buffer's Xmin, Xmax, Ymin, Ymax fields. + * These values are computed from the buffer's width and height and + * the scissor box, if it's enabled. + * \param ctx the GL context. */ -void _mesa_update_buffers( GLcontext *ctx ) +void +_mesa_update_draw_buffer_bounds(GLcontext *ctx) { - ctx->DrawBuffer->_Xmin = 0; - ctx->DrawBuffer->_Ymin = 0; - ctx->DrawBuffer->_Xmax = ctx->DrawBuffer->Width; - ctx->DrawBuffer->_Ymax = ctx->DrawBuffer->Height; + GLframebuffer *buffer = ctx->DrawBuffer; + + buffer->_Xmin = 0; + buffer->_Ymin = 0; + buffer->_Xmax = buffer->Width; + buffer->_Ymax = buffer->Height; + if (ctx->Scissor.Enabled) { - if (ctx->Scissor.X > ctx->DrawBuffer->_Xmin) { - ctx->DrawBuffer->_Xmin = ctx->Scissor.X; + if (ctx->Scissor.X > buffer->_Xmin) { + buffer->_Xmin = ctx->Scissor.X; } - if (ctx->Scissor.Y > ctx->DrawBuffer->_Ymin) { - ctx->DrawBuffer->_Ymin = ctx->Scissor.Y; + if (ctx->Scissor.Y > buffer->_Ymin) { + buffer->_Ymin = ctx->Scissor.Y; } - if (ctx->Scissor.X + ctx->Scissor.Width < ctx->DrawBuffer->_Xmax) { - ctx->DrawBuffer->_Xmax = ctx->Scissor.X + ctx->Scissor.Width; + if (ctx->Scissor.X + ctx->Scissor.Width < buffer->_Xmax) { + buffer->_Xmax = ctx->Scissor.X + ctx->Scissor.Width; } - if (ctx->Scissor.Y + ctx->Scissor.Height < ctx->DrawBuffer->_Ymax) { - ctx->DrawBuffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; + if (ctx->Scissor.Y + ctx->Scissor.Height < buffer->_Ymax) { + buffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; + } + /* finally, check for empty region */ + if (buffer->_Xmin > buffer->_Xmax) { + buffer->_Xmin = buffer->_Xmax; + } + if (buffer->_Ymin > buffer->_Ymax) { + buffer->_Ymin = buffer->_Ymax; } } + + ASSERT(buffer->_Xmin <= buffer->_Xmax); + ASSERT(buffer->_Ymin <= buffer->_Ymax); } /*@}*/ - + /**********************************************************************/ /** \name Initialization */ /*@{*/ /** - * Initialize the context scissor data. - * - * \param ctx GL context. - * - * Initializes the __GLcontextRec::Scissor and __GLcontextRec::Multisample - * attribute groups, and related constants in __GLcontextRec::Const. + * Initialize the context's scissor state. + * \param ctx the GL context. */ -void _mesa_init_buffers( GLcontext * ctx ) +void +_mesa_init_scissor(GLcontext *ctx) { /* Scissor group */ ctx->Scissor.Enabled = GL_FALSE; @@ -697,15 +708,22 @@ void _mesa_init_buffers( GLcontext * ctx ) ctx->Scissor.Y = 0; ctx->Scissor.Width = 0; ctx->Scissor.Height = 0; +} + - /* Multisample */ +/** + * Initialize the context's multisample state. + * \param ctx the GL context. + */ +void +_mesa_init_multisample(GLcontext *ctx) +{ ctx->Multisample.Enabled = GL_FALSE; ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; ctx->Multisample.SampleAlphaToOne = GL_FALSE; ctx->Multisample.SampleCoverage = GL_FALSE; ctx->Multisample.SampleCoverageValue = 1.0; ctx->Multisample.SampleCoverageInvert = GL_FALSE; - } /*@}*/ |