diff options
author | Brian <[email protected]> | 2007-10-17 16:18:45 -0600 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-09-21 22:13:51 -0700 |
commit | 87534210bb9fe5f4e3053d12123491a8c2ccbf6d (patch) | |
tree | 7c5b1d1e06162390f204d519c827ac5963624049 /src/mesa/main/buffers.c | |
parent | 411d6672a6f3b228faebcf13da90388ea7671ae2 (diff) |
Add some FLUSH_CURRENT() calls.
Without these we can find ourselves in _mesa_load_state_parameters()
computing derived lighting/material values whhen the current material
properties haven't been updated from the VBO.
This may be a somewhat wide-spread problem that needs more attention...
(cherry picked from commit 49adf51eeec31c9f3c995a70acc5008522689708)
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 5ab969e0ebb..a4aa5e9cf4a 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -118,6 +118,8 @@ _mesa_Clear( GLbitfield mask ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + FLUSH_CURRENT(ctx, 0); + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glClear 0x%x\n", mask); |