diff options
author | Timothy Arceri <[email protected]> | 2018-04-24 14:19:48 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-04-25 09:08:26 +1000 |
commit | 6ca09f3a608c10f6d2a9f80d2497ac1628188ac9 (patch) | |
tree | 598e55a1671070088eb099cb893b9db5a498248a /src/mesa/main/buffers.c | |
parent | 2554b8cb006d5466736333ab7b75aa34501278bb (diff) |
st/mesa: add new driver function DrawBufferAllocate
Unlike some of the classic drivers the st was only using DrawBuffer()
to allocated some buffers on-demand. Creating a separate function
will allow us to call it from update_framebuffer() in the following
patch without regressing some of the older classic drivers.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 7bb5725d085..ba970d87dad 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -306,6 +306,8 @@ draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, if (fb == ctx->DrawBuffer) { if (ctx->Driver.DrawBuffer) ctx->Driver.DrawBuffer(ctx, buffer); + if (ctx->Driver.DrawBufferAllocate) + ctx->Driver.DrawBufferAllocate(ctx); } } @@ -587,6 +589,8 @@ draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLsizei n, if (fb == ctx->DrawBuffer) { if (ctx->Driver.DrawBuffer) ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); + if (ctx->Driver.DrawBufferAllocate) + ctx->Driver.DrawBufferAllocate(ctx); } } |